Dishonored 2 was my second professional project, and like DOOM it was very well received critically. It was a different experience than working on DOOM; since I joined the team a bit later I was assigned to different tasks than I was when I was part of the core team. It was a great learning experience, and I’m glad that the game turned out so well. Arkane Studios really shined, winning its fair share of awards for Dishonored 2.

Dishonored 2 scored even higher than DOOM on Metacritic with a PC score of 86 and scores on both PS4 and XB1 of 88. Not to be left out at The Game Awards either, the title won Best Adventure Game.

Dishonored 2 showed me what working as a QA Tester for the publisher means. You help with many projects and you are responsible for all of them. While this is a high amount of responsibility, the work is extremely rewarding. Dishonored 2 brought home it’s own fair share of awards.